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MOBA · Valve · 5v5

Dota 2

Five heroes, three lanes and a map that keeps shifting under you. Dota 2 has the deepest systems of the five and the longest matches, and it rewards groups that plan a whole evening around one game.

Official site ↗Practice card

Profile

What it asks of the group

  • Rules to learnOver a hundred heroes, an item shop, couriers, high ground and buybacks. The tutorial covers only the start.
  • Aim and controlTiming and positioning count for more than fast clicks; a slow hand with good decisions keeps up.
  • Talking loadWho farms, who supports, when to fight at Roshan: the team agrees in real time, all match long.
  • Session flexAll Pick averages 40.1 minutes and Turbo 25.5, per DotaCoach data on patch 7.41c.
Team size
5v5
Main mode
All Pick: destroy the enemy Ancient. Average 40.1 minutes on patch 7.41c (DotaCoach)
Short option
Turbo: faster gold and experience. Average 25.5 minutes on patch 7.41c; 90% of games end between 15.9 and 37.4 minutes (DotaCoach)
Platforms
PC: Windows, macOS and Linux, through Steam
Ranked access
Ranked requires a phone number linked to the Steam account, a rule since 2019
Price model
Free to play. Every hero is available from the start; money goes on cosmetics.
Released
9 July 2013

Opening hours

Where the first evenings go

Start with the tutorial and bot matches, and give each newcomer a hero with few active buttons. The first real lesson is that kills matter less than gold and experience: last-hitting creeps is the economy.

Turbo speeds that economy up and leaves room for two matches in an hour, which suits a group still learning lanes. All Pick is the full game; plan for 40 minutes, sometimes an hour.

Suits

Groups who enjoy long strategic arguments, with one player happy to organise the others.

Harder for

A squad that meets for half an hour, and players who want aim to decide fights.

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